Man-machine Interaction in Real 3D and Pseudo -3D Cartographic Visualization: A Comparative Study
ISBN 978-85-88783-11-9
Authors
1Juřík, V.; 2špriňarová, K.; 3Herman, L.; 4šašinka, ; 5štěrba, Z.; 6Stachoň, Z.; 7Chmelík, J.; 8Kozlíková, B.
1MASARYK UNIVERSITY Email: 372092@mail.muni.cz
2MASARYK UNIVERSITY Email: sprinarova.katka@gmail.com
3MASARYK UNIVERSITY Email: herman.lu@mail.muni.cz
4MASARYK UNIVERSITY Email: ceneksasinka@gmail.com
5MASARYK UNIVERSITY Email: zbynek.ste@gmail.com
6MASARYK UNIVERSITY Email: 14463@mail.muni.cz
7MASARYK UNIVERSITY Email: jchmelik@mail.muni.cz
8MASARYK UNIVERSITY Email: 60850@mail.muni.cz
Abstract
This paper summarizes the results of an experiment performed as basic research of 3D display of geographical information using with two alternative control devices (a Wii Remote Controller and a mouse). The aim was to explore the influence of a specific type of visualization on the human understanding of depicted geographical information and to discover which type of display – real 3D or pseudo-3D combined with a Wii Remote Controller and a computer mouse – can be considered better for working with geographical bases. The research was set up as an exploratory analysis and examined the performance of 17 participants. As expected, there were differences in the results between the kinds of visualization and devices used. The real 3D visualization appeared faster but less suitable for successful managing of tasks than the pseudo-3D visualization. We found no significant differences based on the controlling device when elaborating tasks, but we believe the Wii remote controller device to be a promising area for the future research.
Keywords
3D visualization; situation awareness; embodied cognition